NewTek LightWave 3D 11 Build 2238 32 Bit | 280 MB | English
LightWave is a complete 3D solution to model, render and animate. Used extensively in broadcast television production, film visual effects, video game development, print graphics and visualization, LightWave is responsible for more artists winning Emmy Awards than any other 3D application.
NewTek LightWave is the backbone of fast, efficient 3D pipelines. Day in and day out, LightWave artists deliver stunning graphics and animation on time and on budget. LightWave artistry is everywhere, from blockbuster feature films and primetime television, to the cover of Rolling Stone. The result of the collaboration between artist and LightWave is that more Emmy awards for visual effects and animation sit on the mantels of LightWave artists than any others.
Today, that mighty collaboration between artist and NewTek has created a new LightWave. LightWave 10 is innovative, interactive and immersive. Built on a NewTek tradition of pioneering groundbreaking 3D capabilities, LightWave 10 maintains the fast, efficient workflow and powerful, proven render engine you’ve come to depend on, with seamless integration into diverse pipelines.
LightWave 10 benefits artists with unique features not found in any other 3D application, like a Viewport Preview Render (VPR) and CG hardware enhancements that give you an immediate look at changes to your rendered scenes, and real-time OpenGL views of Ambient Occlusion, Bloom, Anaglyph Stereoscopic and HDRI background images. LightWave 10 delivers the power of Modeler and Layout with next generation CORE technologies, such as immersive real-time and game tools, Python-based expressions and scripting, Bullet rigid body dynamics and sophisticated UV mapping capabilities.
All new LightWave incorporates next generation CORE technologies with enhanced Modeler and Layout, and includes interactive display and rendering tools, data interchange enhancements, new immersive real-time and game tools, Bullet rigid body dynamics, and new UV mapping tools.
Viewport Preview Renderer (VPR) that provides instant results with realistic view of scenes and objects with interactive light, nodal shading and scene set up. CG hardware real-time viewport shading that provide real-time OpenGL view of Ambient Occlusion, Bloom, Stereoscopic Anaglyph and HDRI background images. New linear workflow that supports consistent gamma, color space, and custom Look Up Tables (LUTs) for more realistic lighting, and to maximize compositing flexibility in a 3D pipeline.
New MDD enhancements include support for Autodesk Geometry Cache that provide the freedom to move deformations and transforms between applications for an extremely flexible, extensible pipeline for animation, dynamics, effects, and rendering. Additional support includes COLLADA, FBX, and ZBrush interchange which lets artists transfer, load and save camera data, lighting, objects, UV and image maps, plus parenting hierarchies and more.
Plus much more.
Intel Core 2 or AMD Athlon II (or better)
64-bit System RAM: 4GB minimum
32-bit System RAM: 2GB minimum
Available USB Port
64-bit Win Vi or Win 7 64-bit Edition
32-bit Win Vi or Win 7 Edition
Minimum: NVIDIA GeForce 8400 series or ATI X1600
Program is full version 100% working and tested.
Installation Instructions Included.More Info
Size 280 MBDownloadRapidshare