[Design3] UDK Pack (2011)
English | h264, yuv420p, 1280x720, 15.00 fps | aac, 44100 Hz, stereo | 7.09 GB
Genre: Video Training
Content: Interface, Game Builds, Coding, Level DesignInterface
Introduction UDK Setup &
Training This module Will get you Started in Learning How to use Epic Games Unreal Development Kit. You'll learn about the UDK workflow and then how to download and install the program. Finally, a brief shortcut and hotkey reference will be covered. This is the first module in the UDK Fundamentals series.
UDK Basic Techniques
This module Training Will teach you the Basic techniques for working in Epic Games Unreal Development Kit. You'll learn how to work with basic geometry, build detailed terrains, create water volumes, and add lights to your maps. You'll also learn about the different actor classes such as weapons, pickups, and vehicles. This is the third module in the UDK Fundamentals series.
To introduction Unreal Frontend
Unreal Frontend (UFE) is a tool That Helps Perform common tasks multi-Step in the Unreal Ecosystem through an Intuitive graphical interface. Examples of such tasks are deploying a game to a mobile device (such as an iPhone) or creating an installer for a PC game.
To UDK introduction Tools
Training This module Will teach you the Basics of working with Epic Games Unreal Development Kit's Specialty tools. First, you'll learn how to use Unreal Kismet, UDK's visual scripting tool. Then you'll start working with Unreal Matinee to create basic keyframe animations for your levels. Next, you'll learn about importing images and creating materials using the Unreal Material Editor. Finally, you will use Unreal Cascade to create unique and interesting particle effects. This is the fourth module in the UDK Fundamentals series.
Introduction UDK Landscape Tool To
Unreal Development Kit This module Training Will Introduce you to the Landscape Edit tool. You'll learn how to use the Landscape Edit options to create and edit landscape meshes in a similar way you would create and edit terrains. Then you'll learn about materials, and create and apply a custom animated texture to your landscape. Finally, you'll learn how to export heightmaps and layers so that you can then import them back into UDK to use on your landscapes.Game Builds
UDK Racing Game - Level Design
This Unreal Development Kit module Training Level Covers the design and Aspect Construction of a downhill racing game Project. Learn how to create and edit terrain, add static mesh objects, place lights and cameras, spawn vehicles, and more. Use UDK tools such as Kismet and Matinee to create simple connections and animations that help your level to function properly. Create a static mesh inside UDK and then export it to the modeling program, Sculptris, in order to create a highly detailed custom object. This is the first of two modules in the "UDK Racing Game" series.
UDK Racing Game - Gameplay Design
This Unreal Development Kit module Training Covers the gameplay design and playtesting Aspect of a downhill racing game Project. Learn how to create an enemy bot and make it drive a vehicle through the level using Pathnodes. Use UDK tools such as Kismet and Matinee to create simple connections and animations that help your level to function properly. Add damage triggers that will hurt the player if they drive off the track. Create 3D text for your level and a menu background for when the game starts. Finally, cook and package your level so that it can run from a standalone executable file. This is the second of two modules in the "UDK Racing Game" series.Coding
This set of video tutorials teach you the Will Fundamentals for Creating Kinect-based Games in UDK. You'll learn the basics for setting up the NIUI API for use with UDK and then move on to build a simple Kinect game. By the end of the series you'll have finished a small Kinect based dodgeball game.
In this tutorial you'll learn the Basic steps to setting up a Development Environment for Kinect the Unreal Development Kit. You'll start by downloading and installing the NIUI API. Then move on to creating the proper project file directories. Finally you'll add a command line argument to the UDK Editor and run your Kinect sample project.
UnrealScript API Essentials
Intermediate programming This tutorial Will teach you More Advanced Practices within UnrealScript scripting. We'll first learn a few useful skills when using Unrealscript, then develop a deeper understanding of the API and the implementation of these theories. Finally, we'll explore more detailed procedures like Controller / Pawn relationships and User Input.
UDK Level Design Basic
Training This module Will teach you the Basics of Level design in Epic Games Unreal Development Kit. You'll learn how to create basic map geometry, add lights and particle effects, and how to play test your levels. Your maps will begin to look more professional and complete as you add decorations, details, lighting effects, and foliage. This is the second module in UDK Fundamentals series.Download: