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Download Doverstudios maya shading networks
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Doverstudios maya shading networks free rapidshare, hotfile, megaupload, Doverstudios maya shading networks download, Doverstudios maya shading networks full
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E-Books #1 |
Digital Tutors: Utilizing Shading Networks in Maya 2011
English | Team: iNKiSO | ISO | 456.74 MB
Genre: Video Training
In this series of lessons, we will be exploring many of the ways that shading networks can be utilized within Maya |
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E-Books #2 |
Digital Tutors Utilizing Shading Networks in 3DS Max-iNKiSOGenre: Tutorials | Size: 464.3 MB Required Software: 3ds Max 2012 In this collection of lessons, we will explore the process of creating and using shading networks within 3ds Max. |
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E-Books #3 |
Digital Tutors Utilizing Shading Networks in 3DS Max-iNKiSO
Genre: Tutorials | Size: 464.3 MB
Required Software: 3ds Max 2012
In this collection of lessons, we will explore the process of creating and using shading networks within 3ds Max. |
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E-Books #4 |
Digital Tutors: Beginners Guide to Shading Networks in Softimage 2011
English | Team: iNKiSO | ISO | 285.52 MB
Genre: Video Training
In this course we will be teaching you essential terms, definitions and workflows to help you build a solid foundation for material and texture creation in Softimage |
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E-Books #5 |
Digital Tutors - Utilizing Shading Networks in 3ds Max English | VP6F 1280x720 | MP3 96 kbps | 459 MB Genre: eLearning In this collection of lessons, we will explore the process of creating and using shading networks within 3ds Max. Understanding how to create and modify shading networks is an important skill - one that is essential for recreating the various materials and the different types of surfaces found in the real world. This course will explore topics such as using maps to control transparency, bump, and displacement effects, understanding mapping coordinates to control texture placement, applying textures to particles, combining and layering details from multiple textures, and many other topics that are designed to help you become a stronger, more efficient 3ds Max artist. |
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E-Books #6 |
Digital-Tutors - Beginner's Guide to Shading Networks in Softimage 2011 with Kyle GreenVP6F 920x760 15.00fps 1000kbps | 288 MB Genre: Elearning In this course we will be teaching you essential terms, definitions and workflows to help you build a solid foundation for material and texture creation in Softimage We will start off by explaining what a shading network is, and why is it such a powerful way to work. We will then begin exploring the Material Manager, which is where you will be creating your Softimage shading networks and we will be covering many of the features, the workflows, and the concepts that will allow you to successfully begin creating your own shading networks in Softimage. |
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E-Books #7 |
Digital-Tutors - Creative Development: Exploring mental ray Materials in MayaVP6F 1280x720 15.00fps 1000kbps | 821 MB Genre: Elearning In this Maya tutorial we will walk through creating a variety of challenging material types. These videos will walk through the essential tools for creating photorealistic materials. We'll start with establishing our shading toolkit through the various models of simulating real-world light interactions. Then we'll jump into a series of challenging material types, and develop the basic shading networks required to make them happen. |
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E-Books #8 |
Nuke Shading and Lighting FX English | MP4 | H.264 | 1024 Ч 576 | 3hr 08min | 723MB Genre: eLearning Description: This video was created to help compositors learn how to manage the current 3D Shading and Lighting system inside of the Nuke Compositing application. Built by user request, many Nuke users realized that procedural shading networks inside of Nuke have the capabilities of 3D shading systems found in traditional 3D Animation packages. This video will teach you how to use them! Nuke Advanced Keying And Channel Operations WITH Expressions (188 mins, 6 tutorials) + project files. |
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E-Books #9 |
Training Product from i3D - Introduction Hypershade in Maya | project files | .avi | 1.66GbThis training product is designed for anyone who needs to learn about shading and surfacing, as well as using the Hypershade to work efficiently and easily in Maya. Taking you step by step and explaining how to use the Hypershade and how to create shader networks in terminology anyone can understand, this training product covers many aspects of working on materials and shaders with in-depth lessons that cover both basic principles and fundamentals, as well as production workflows and methods of trouble shooting issues that can appear during an actual production. |
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E-Books #10 |
The Gnomon Workshop - Maya - High Resolution 3D Vehicle IlluVideo training | 1.99 GB Rendering in Maya and Mental Ray Physically based lighting and shading Preparation and workflow |
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Software #11 |
Poser Fusion 2010 For Maya, 3dsMax, Cinema4D (32/64Bit) | 101 MB Poser Fusion for Maya, 3Ds Max, Cinema 4D allows you to open your Poser files in your preferred application.PoserFusion will allow you to import Poser’s textures and animations and integrating them in your flows of work. |
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E-Books #12 |
Digital Tutors - Introduction to Fluid Containers in MayaEnglish | VP6, 1 000 Kbps, 782 x 646 at 15.000 fps | MPEG Audio, 44,1 KHz, 1 channels, 96 Kbps | 664 MB Genre: eLearningThis training will be covering how to generate fluid simulations from scratch and all of the key attributes in the fluid shape node A few things that we will learn in this course will include dynamic simulation settings, adjusting temperature and fuel, converting the fluid simulation into geometry and working with the shading attributes to name a few. This course is perfect for beginning artist who are new to Maya and Fluids as well as seasoned Maya artists looking for an explanation of what a particular attribute does. |
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E-Books #13 |
Escape Studios - Collection | 43.01GbGenre: eLearning |
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E-Books #14 |
Digital-Tutors - Creative Development: Guerrilla Commercial Design Concept in Maya with Ed WhetstoneDuration: 2h 22m | Video: VP6 (.flv) 1280x720 | Audio: MP3 44.1KHz mono | 785 MB Language: English | Level: Advanced Genre: eLearningIn this Maya tutorial we will approach a commercial design challenge from a no-frills, efficiency-first perspective. We will be introduced to a few tools and techniques to create photorealistic material that is suitable for commercial design projects. By the end of this tutorial, we will have touched on modeling, lighting, shading, animation, scripting and rendering for efficiency and quality. |
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E-Books #15 |
Digital-Tutors - Creative Development: Guerrilla Commercial Design Concept in Maya with Ed Whetstone
Duration: 2h 22m | Video: VP6 (.flv) 1280x720 | Audio: MP3 44.1KHz mono | 785 MB
Language: English | Level: Advanced
Genre: eLearning
In this Maya tutorial we will approach a commercial design challenge from a no-frills, efficiency-first perspective. We will be introduced to a few tools and techniques to create photorealistic material that is suitable for commercial design projects. By the end of this tutorial, we will have touched on modeling, lighting, shading, animation, scripting and rendering for efficiency and quality. |
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E-Books #16 |
Digital Tutors - Rendering Low Resolution Environments in Maya 2011English | VP6F 782x646 | MP3 96 kbps | 998 MB Genre: eLearningIn this series of lessons we will explore a variety of techniques for creating realistic lighting which can also convey a sense of mood and atmosphere within Maya. |
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E-Books #17 |
Digital Tutors - Creating Realistic Eyes in Photoshop and MayaEnglish | WMV3 792x656 | MP3 64 Kbps | 987 MB Genre: eLearningIn this series of lessons, we will learn how to texture and render realistic eyes using Photoshop and Maya. When trying to create highly realistic, lifelike characters, the importance of the eyes is often understated. In fact, the eyes are one of the most important aspects to consider when creating characters that truly look and feel alive. During this course, we will learn how to create highly realistic eye textures from scratch using Photoshop, and in a way that gives us a high degree of flexibility and control over the textures' color variations and other details. Once the texturing has been completed, we will jump into Maya, where we will discuss shading and rendering techniques that can give the eye a highly realistic final look. Along the way we will be exploring many additional tips, tricks, and workflows that you will be able to use both in Photoshop and in Maya to help create more believable, realistic eyes for your characters. |
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E-Books #18 |
Lynda.com - Maya 2011 Essential Training - QUASAR | 1.29 GBGender: eleaning In Maya 2011 Essential Training, George Maestri demonstrates the tools and feature set in Maya, as well as the skills necessary to model, texture, animate, and render projects with this deep and robust piece of 3D animation software from Autodesk. This course takes an in-depth tour of Maya's interface, including navigating and manipulating objects in 3D and customizing the workspace. The course also covers object creation and modeling basics, shading and texturing, surface mapping techniques, character rigging, and lastly, rendering and final output. Exercise files accompany the course. |
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E-Books #19 |
Lynda.com Maya 2011 Essential Training | 1.29GBGenre: eLearning In Maya 2011 Essential Training, George Maestri demonstrates the tools and feature set in Maya, as well as the skills necessary to model, texture, animate, and render projects with this deep and robust piece of 3D animation software from Autodesk. This course takes an in-depth tour of Maya's interface, including navigating and manipulating objects in 3D and customizing the workspace. The course also covers object creation and modeling basics, shading and texturing, surface mapping techniques, character rigging, and lastly, rendering and final output. Exercise files accompany the course. |
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E-Books #20 |
Lynda.com Maya 2011 Essential Training | 1.29GBGenre: eLearning In Maya 2011 Essential Training, George Maestri demonstrates the tools and feature set in Maya, as well as the skills necessary to model, texture, animate, and render projects with this deep and robust piece of 3D animation software from Autodesk. This course takes an in-depth tour of Maya's interface, including navigating and manipulating objects in 3D and customizing the workspace. The course also covers object creation and modeling basics, shading and texturing, surface mapping techniques, character rigging, and lastly, rendering and final output. Exercise files accompany the course. |
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E-Books #21 |
Lynda.com - Maya 2011 Essential TrainingEnglish | AVC1 960x540 | MP3 128 Kbps | 1.48 GB Genre: eLearningIn Maya 2011 Essential Training, George Maestri demonstrates the tools and feature set in Maya, as well as the skills necessary to model, texture, animate, and render projects with this deep and robust piece of 3D animation software from Aut0desk. This course takes an in-depth tour of Maya's interface, including navigating and manipulating objects in 3D and customizing the workspace. The course also covers object creation and modeling basics, shading and texturing, surface mapping techniques, character rigging, and lastly, rendering and final output. Exercise files accompany the course. |
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E-Books #22 |
Simply Maya - Apache Tutorial - The Complete Project - Helicopter English | AVI | 800 x 600 | DX50 324Kbps | MP3 32Kbps | Size: 3.39 Gb Genre: E-Learning FileServe FileSonic links This is a unique tutorial series and there's nothing similar to it available online today , as it's a 29 hour long complete project covering modeling , texturing , scene lighting , rigging , animation and compositing of the AH-64 Apache Combat Helicopter . |
| Views: 0 Author: le_taon 8 April 2011 Comments (0) More |
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Software #23 |
Autodesk Maya Quick Tip – Exporting 3d Camera Data from Maya into After Effects English | FLV | 23.976 fps | 700x360 | MP3 128 kbps | 27.7 MB In this Quick Tip tutorial, you will learn how to seamlessly import Maya camera information into After Effects for use in your compositing work.
This is a fast and simple technique, which can open up a lot of possibilities and be used in many creative ways, to move back and forth between renderings from Maya and After Effects’ 3D environment.
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| Views: 0 Author: Dariver 1 April 2010 Comments (0) More |
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Software » Graphics & Design #24 |
Pixar's RenderMan (Pro Server, Studio Maya 2012) 3.0.2 | 1.21 GBRenderMan - software product suite, the industry standard for rendering 3D-animation. In particular, there is a standard for describing three-dimensional data for subsequent visualization and as a stand-alone renderer, released recently by the same title. |
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Software » Graphics & Design #25 |
Autodesk Maya 2012 Plug-ins Collection | 210.5 MbCollection of fully integrated with Autodesk Maya 2012 plug-ins to extend the functionality of the popular software solutions for designers and artists. |
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